Mastering Music With Ozone Masterclass
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Chapter 1: Introduction to Mastering
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Chapter 2: Systems & Setup
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1.5 - Digital Analogue Hybrid
Analog mastering and digital mastering are different techniques used to process and prepare audio for distribution.
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1.5.1 - Monitoring Set Up for home studios
Key Monitor Set Up Details
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1.6 - Monitoring and listening levels
Learn how to consider monitoring level in mastering
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1.7 - Setting listening level
About setting your levels
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1.7.5 - Sample Rate and Bit Depth
Understanding the importance of sample rate and bit depth at mastering
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1.8 - A prepared Session
Preparing a Session For Mastering Purposes
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1.8.5 - Non perfect files Mp3
Sometimes You Get Less Than Ideal Files to Work With
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Chapter 3: Ozone 10 Basics
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2.1 - Ozone 10 GUI Explained
Breakdown of the Ozone 10 GUI
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2.1.1 - Adding The Ozone Presets
How to add the course presets into Ozone
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2.2 - Mid Side Explained in Ozone
How Mid Side Works in Ozone
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2.3 - Multiband With Ozone
How Multiband functions in Ozone
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2.3.1 - Tonal Balance Curves
Tonal Balance Curves and Uses
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Chapter 4: AI Assistance in Ozone 10
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2.4 - AI assistance
Yes AI has made its way into Ozone
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2.5 - AI mastering assistant
Automated AI mastering in Ozone
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2.6 - Master Rebalance
What rebalance does
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2.7 - Adjust Balances in a Master
Adjust something inside a master, previously impossibly hard.
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2.8 - Stabilizer
The Ozone 10 Stabilizer AI assistant
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Chapter 5: Ozone's Essential Everyday Tools
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3.1 - EQ
EQ easily overlooked, but the most important tool you have
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3.2 - Dynamic EQ
A Powerful modern tool
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3.3 - Match EQ
Matching EQ to another curve
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3.3.1 - Match EQ Use Cases
Why would you use a match EQ to do this?
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3.4 - Multiband Compressor
Multiband compression is an essential tool in modern masters
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Chapter 6: Ozone 10 Advanced Tools
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3.5 - Impact Compressor
Ozone’s specialist compressor
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3.6 - Exciter
Advanced multiband distortion
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3.7 - Spectral Shape
some modern mastering voodoo
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3.8 - Low End Focus
Specific low end tools, incredible for restoration work
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3.9.1 - The importance of True Peak
True Peaks Limiting an its importance
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3.10 - Maxamizer
maximizer limiting and loudness
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Chapter 7: Vintage Emulation
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Chapter 8: Limiters
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Chapter 9: Mastering Phase